![]() ![]() The best thing about Rogers' first issue, though, is the characters' voices. ![]() ![]() Instead we've got zombies that aren't quite what they appear to be, magical traps, a general level of distrust among the group, dangerous parents of girlfriends, and of course some killer orphans. There are a lot of opportunities for it to run down into a series of cliches, but to Rogers' credit it instead keeps the comic moving quickly and steers away from those points. "Dungeons & Dragons" #1 ended up being a lot of good fun, providing both Wayne Reynolds, Tyler Walpole adventure and a splash of comedy to carry the comic towards its conclusion. Now that Rogers and Di Vito have a full first issue to stretch their creative legs, though? I think the real problem was they needed a little more space to better make a strong first impression. Containing two stories (one promoting the upcoming "Dark Sun" mini-series, the other the "Dungeons & Dragons" comic), John Rogers and Andrea Di Vito's story felt rather slight and a little too by-the-numbers, gamers-want-a-narration-of-their-gaming-session level of writing. ![]() I was slightly unenthused by the "Dungeons & Dragons" #0 comic given away as part of Free Comic Book Day this year. ![]()
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